Announcing gamedev.world

gamedev

 

In cooperation with Sarah Elmaleh, and supported by Vlambeer and New York City non-profit Games For Change, we are announcing gamedev.world, launching at the earliest in late April 2015.

gamedev.world is a collaborative effort to limit the effect of the language barrier on the growth of games development in countries with large non-English speaking populations.

gamedev.world is a curated repository of content foundational to creating the discourse and conversation about game design, all aspects of development, and game theory and culture. Every piece of content will then be translated into a number of languages, including Spanish, Portuguese, Russian, Arabic, Simplified Chinese and, as the intiative expands, more languages around the world.

The goal of gamedev.world is to elevate the discussion about games worldwide to an equal level, and allowing non-travelers and non-English speaking countries to explore perspectives that are currently unavailable to them due to cultural, economical, linguistic or geographical limitations.

As we progress on the initiative, we’ll keep you up to date on http://gamedev.world/