Rami Ismail (ramiismail.com)                             

Event Schedule


Rami Ismail is the Business & Development Guy at Vlambeer, a Dutch independent game studio known best for Nuclear Throne, Ridiculous Fishing, Super Crate Box, LUFTRAUSERS, GUN GODZ, Serious Sam: The Random Encounter & Radical Fishing.

Through his work at Vlambeer, Rami has come to realize that the marketing & business facets of many independent game developers could use some help. As such, he created the free presskit-creation tool presskit() and is working on side projects such as distribute() and gamedev.world.

Believing sharing knowledge openly is the cornerstone of independent development, Rami has spoken on a variety of subjects at dozens of game events around the world, ranging from the Game Developers Conference to Fantastic Arcade & from University seminars to incubator mentorship.

He is a avid opponent of game cloning after Vlambeer's Radical Fishing got cloned. He is also a proponent of searching for new, beautiful things in places no-one is looking for them and thus organized Fuck This Jam, a gamejam focused around making a game in a genre you hate. Rami also worked closely with the Indie MEGABOOTH team to enable indie studios to showcase at the larger game conventions, runs the #1reasontobe panel at GDC, and helps as an advisor on events such as Devcom, Train Jam, PocketGamer, and NASSCOM GDC.

Rami has received several awards and recognitions for his work promoting game development around the world, including the IndieCade Game Changer award for the decennial jubileum of the festival.




Over the past 30-ish years, I’ve worked on a plethora of commercially and critically successful games for almost every major platform. I have also worked on several award-winning more experimental titles. While I am trained primarily as a programmer, being an independent developer has tought me to effectively fulfill the roles of producer, marketeer, community management and designer.

I am co-founder at independent studio Vlambeer, earning us a listing in the Forbes 30-under-30 in Games, the award for best Microstudio at Develop, and several mentions in “most influential developers”-lists throughout the years.

Major releases include but are not limited to:

  • Nuclear Throne (2015), for PC, Mac, Linux, PlayStation 4 & PlayStation Vita
  • Ridiculous Fishing (2013), for iOS and Android
  • LUFTRAUSERS (2013), for PC, Mac, Linux, PlayStation 3, PlayStation Vita & Amazon Fire TV
  • Serious Sam: The Random Encounter (2011) for PC
  • Yeti Hunter (2011) for PC
  • GlitchHiker (2011) for PC
  • Super Crate Box (2010), for PC, Mac, Android Consoles and iOS

I’ve received credits for consultancy or support in a large variety of other projects.